Monday, 10 May 2010
In what ways does your media product use, develop or challenge forms and conventions of real media products?
Furthermore, through the use of our camerawork and various different shots, the audience stay tuned in to the action. At the beginning of the film, we used cross cutting technique where the camera moved from Ephrem and Edwin to Kailin, then back again. This developed similar conventions used in these types of films. We also used a creative shot during the fight scene. This involved us walking around the characters filming them whilst they were fighting. We did this a few times so that we had as much action as we could get and therefore edit bits removing the unnecessary parts. We also filmed this scene from 4 different angles whilst the camera was still. We then merged these 2 techniques together when we edited, creating the scene to be a still shot on the tripod, and then handheld whilst moving to the next angle where it was then a still shot on the tripod again. We think this was a very effective shot as it was both original and creative. We believe this would attract the audience even more as it is a lot more livelier then for example, a 2 shot of this scene. We have also included point of view shots in certain parts of the films. This is used when Kailin is running and looks back and is also used when he jumps of a set of stairs. This basically increases the sense of action and urgency built up throughout the film.
Finally, the sound we used is of a fast pace and therefore emphasises on the sense of urgency created in the film when the characters are running. We have used sound effects in the scene where the characters are fighting for example making the characters “grunt” and the use of “thud” sounds when they’re hitting one another. The sound effects are often an important convention in this genre because they usually create, this scene in particular, to contrast both the humorous and seriousness of the scene. We have also used a “gangster” soundtrack when the characters at the start walk into the takeaway. As well as all this non diegetic sound, we have included some diegetic sound such as when the protagonist and his friend begin chasing the antagonist and exchange brief speech.
How does your media product represent particular social groups?
Who would be the audience for your media product?
How did you attract/address your audience?
What kind of media institution would distribute your media product?
Location Pictures
Thursday, 25 February 2010
Opening Film Analysis

Wednesday, 24 February 2010
Shot list 2
This is one of the ideas we came across while brainstorming for the final film opening. We decided to save this and use it as a plan B just in case our main plan came to an unreasonable end.
That is the list of different camera techniques used in this idea:
- Mid shot
- High angle
- Low angle
- Cut in
- Two shot
- POV
- Zoom in
- Over the shoulder
- Low and deep depth of field
- Close up
- Extreme close up
- Long shot
- Wide shot
- Slow motion
- Shot reverse shot
- Bird eye
- Rule of third
- 180 degree rule
Weather shot
– gloomy day, credits
Long shot
– guy A sitting on a bench (film from his side)
Cut in
- guy B's hand holding iPod
Mid shot
– film from guy A front
Extreme close up
– guy A’s eyes (emotion, not happy)
Cut in
- guy B's feet walking fast
Over the shoulder
– guy B step out of guy A’s head
Long shot
– guy A getting up, walking towards guy B
Two shot
– guy A entering shot (while guy B already in shot)
Cut in
– guy A’s hand with a pack of Skittels
Over the shoulder
– guy A: “Skittels?”
- guy B: “Nahh”
Shot reverse shot + over the shoulder
- guy A: “is that how it’s gona be?”
- guy A eating skittels
- guy B: “YEAH”
- guy A: “Alright” (spits skittles like machine gun at guy B’s face)
Shot of protestrian (zooming in + out blurr + clear)
- looking at them thinking what is going on
Two shot
– guy A: “is this where it ends”
- guy B reach out to push guy A
Over the shoulder
– guy B’s hands reaches guy A
Two shot
– guy A tries to punch guy B but got block
POV
– big swing to the face from guy B (slow motion)
- guy A falls back (deep breathing)
- low angle POV (guy A looking up to guy B who is posing, making guy A powerless)
Bird eye + zoom in – guy A’s head
POV
- sky (head drops back) + (eyes close)
All black
– “a week ago” (text)
- traffic noise (sound bridge)
Medium close up (rule of third)
– guy B steeping into shot (shallow depth of field)
- guy A walking behind towards guy B
- guy B turns around
- hands reach out
Cut in (long take)
– hand shake
- guy A: “itee”
- guy B: “sup”
- guy B: “where’s the others”
- guy A: “over there”
Wide shot
– guy C and guy D walking toward them with a football
POV
- guy C passing the ball doing skills
Tracking shot
- following guy D's feet while dribbling
Wide shot
- a pass to guy A/B (film from their direction)
Two shot
– guy A/B gets the ball
- guy A: “so! is that how it’s gona be?”
- guy B: “Yeahh”
- both walk toward into the camera
- end with title
Monday, 22 February 2010
Main Task Outline
Shot List # 1
- high angle shot - tall building
- wide shot - city centre
- long shot - 'curry mile' (location)
- close up - a chip shop name
- medium shot - Ephrem and Edwin walking to a chip shop
- high angle shot - someone cooking in chip shop
- close up - Kailin's face
- medium shot - Kailin looking for money on the floor
- over the shoulder shot - Ephrem and Edwin ordering the chicken
- close up - Kailin asking Zain for money
- wide shot - camera looking through window of chip shop at Ephrem and Edwin
- point of view shot - Kailin looking at Ephrem and Edwin
- low angle shot - Kailin hiding behind the cornerof the chip shop
- close up - Ephrem and Edwin opening their boxes with chicken inside them
- medium shot - Ephrem and Edwin walking out of the chip shop
- close up - Kailin's hand on Ephrem's chicken box
- medium shot - Kailin taking the box
- wide shot - Kailin running away with the box, Ephrem and Edwin chasing him
- low angle - looking at Ephrem's face who is tired
- close up - Edwin asking Ephrem if he's alright
- two shot - Edwin giving Ephrem his box of chicken so he can run after Kailin
- low angle - Kailin jumping over railings
- close up - Kailin eating the chicken whilst running
- over the shoulder shot - Edwin still chasing Kailin
- high angle shot - Kailin running up stairs in a building he entered
- low angle shot - Edwin running up the same set of stairs
- 360 degree shot - Edwin and Kailin looking at each other
- long shot - Kailin doing karate moves
- close up shot - Edwin looking at Kailin, puzzled
- point of view shot - Edwin's fist hitting Kailin's face (fist hitting camera lens)
Monday, 8 February 2010
Analysis of preliminary task
What did you learn about the cameras and editing software during the preliminary task?
In the preliminary task we have learned how to put the tape into and taking out of the camera without breaking it, also learned to use the tripod correctly, making sure the video was recorded straight. The camera can zoom in and out during recording, which it helped us to record facial expressions. There are two modes play and record mode. Play mode allowed us to watch the clip we have recorded and to put it on the computer. The video was stored onto the tape which takes long time to access the wanted clip, unlike digital recorders.
The editing software we used was “final cut pro”, it was easy to use. We learned to put shots together and to put text on the video. Also deleting the original sound and put music on it. The editing software also allowed us to cut clips we did not want and add it to the video.





